﻿@using AntDesigner.GameCityBase.boxs
@{
    Layout = "~/Views/Shared/_LayoutHaveManue.cshtml";
}
<style type="text/css">

</style>
<h2>管理游戏</h2>


<ul class="nav nav-pills nav-stacked">
    <li class="active" ><a>管理玩家</a></li>
    <li><a href="/Manage/AllOfPlayer/">全部玩家</a></li>
    <li><a href="/Manage/Index_findPlayer/">查找玩家</a></li>
</ul>
<ul class="nav nav-pills nav-stacked">
    <li class="active"><a>游戏公告</a></li>
    <li><a href="/Manage/Index_newNotice/">发布公告</a></li>
    <li><a href="/Manage/noticesManager/">公告列表</a></li>
</ul>
<ul class="nav nav-pills nav-stacked">
    <li class="active"><a>游戏流水</a></li>
    <li><a href="/Manage/Index_redPackges/">红包记录</a></li>
    <li><a href="/Manage/Index_rechargeOrders/">充值记录</a></li>
</ul>
<ul class="nav nav-pills nav-stacked">
    <li class="active"><a>游戏城</a></li>
    <li><a href="/Citys/Citys/Index">游戏城列表</a></li>
    <li><a href="/Manage/Index_CreatGameCity/">添加游戏城</a></li>
</ul>
@{ string currentDegree = "";
    switch (BoxsManager.Degree)
    {
        case "BuilderNormal":
            currentDegree = "普通"; break;
        case "BuilderHard":
            currentDegree = "困难"; break;
        case "BuilderEasy":
            currentDegree = "容易"; break;

    }
}
<ul class="nav nav-pills nav-stacked">
    <li class="active"><a>游戏难度</a></li>
    <li>当前游戏难度:@currentDegree</li>
    <li><a href="/Manage/setGameDegree?degree=BuilderNormal">普通</a></li>
    <li><a href="/Manage/setGameDegree?degree=BuilderHard">困难</a></li>
    <li><a href="/Manage/setGameDegree?degree=BuilderEasy">容易</a></li>
</ul>
 

@*<li>
        游戏难度
        <ul  class="nav nav-pills nav-stacked">
            <li><a href="/Manage/setGameDegree/?gameDegree=1">简单</a></li>
            <li><a href="/Manage/setGameDegree/?gameDegree=2">容易</a></li>
            <li><a href="/Manage/setGameDegree/?gameDegree=3">困难</a></li>
        </ul>
    </li>
    <li>当天流水</li>*@

